SEG 15 DE JULHO DE 2019 - 15:21hs.
Milestone

China officially recognizes eSports as a profession

China’s Ministry of Human Resources and Social Security (CMHRSS) announced 15 new professions at the end of January, including “eSports professional” and “eSports operator.” The news follows the Chinese government’s decision to official issue its support and interest in this activity industry last year. Now, Chinese players will have extended working rights.

The term “eSports professional” is defined as players who compete in eSports tournaments, perform at eSports events, or train with other professional players, according to the CMHRSS. While “eSports operator” is explicitly classified as those who organize or develop content for eSports tournaments.

Additionally, the CMHRSS noted that “account boosting” is one of the main jobs accompanying the eSports profession. Account boosting and cheating are punishable offenses in League of Legends, Overwatch, and a number of other eSports titles. A lack of communication between the Chinese government and the eSports industry could be the reason for the term account boosting being used, or it could just be a misunderstanding.

The term account boosting could have been used by the CMHRSS to reference players using their teammates’ account during professional play, but generally “account boosting” is defined as the act of one player logging into another player’s account with the intent of boosting their rank.

The announcement of the inclusion of eSports professional and eSports operator as official jobs is a positive step for the growth of esports in China. It means that Chinese players will have extended working rights, giving them easier access to working visas, and allow them more freedom of movement.

Source: GMB / dotesports.com