SÁB 18 DE MAYO DE 2024 - 13:37hs.
Present at CBLoL final

Unilever extends support to eSports with sponsorship from OMO Sports to INTZ

OMO Sports, a product of the Unilever group, is the newest sponsor of INTZ eSports, one of the largest electronic sports teams in Brazil. The group won a place for the final of the Brazilian League of Legends Championship (CBLoL) that will be held on September 7 in Rio de Janeiro. Yasmine Antacli, OMO's marketing manager, explains that the brand has decided to support the team because 'it recognizes itself in this constantly updated gaming landscape, which reinvents itself with every move, always seeking more technology and performance.'

The venue for CBLoL final will be the Jeunesse Arena, located in the Olympic Park of Rio de Janeiro. The winning team will receive the title of Brazilian champion and will represent the country at the League of Legends World Championship, which will be held in Paris, France, on November 10th.

“The brand has been following the growth of electronic sports and understands that it is not a passing trend. That's why we decided to invest in this territory in order to boost its growth in Brazil, just as the brand has done with other sports in recent years,” says Antacli.

The manager assures that through the ‘Torcida Que Sua’ (Cheers That is Yours) concept proposed by eBrainz and the INTZ sponsorship, OMO Sports will promote eSports, honoring and encouraging the cheerleading crowd for their heart team. "OMO recognizes in eSports the same ability that conventional sports have to bring people together and move their emotions positively, especially when it comes to the young audience, whom the brand wants to be closer to."

In addition, Antacli states: “The brand identifies important synergies with activity that go back to OMO's historical relationship with the consumer and the need to always be ahead in its category innovation, promoting trends in the industry, such as the launch of OMO Sports.”

Finally, the manager adds that OMO intends to expand its presence and performance in the world of games and eSports and, as it has done with other sports throughout its history, seeks to participate in the construction and expansion of the sport. “The important thing is to make sure that this approach is genuinely realized, so we want to learn more from the community, the fans, the teams, players, content producers, and all the agents that are part of this ecosystem,” concludes Antacli.

Source: Exclusive Games Magazine Brasil