SÁB 27 DE ABRIL DE 2024 - 15:30hs.
May 13th - June 23rd

International Olympic Committee announces official eSports event

The International Olympic Committee (IOC) will partner with five International Sports Federations (IFs) and game publishers to produce the Olympic Virtual Series (OVS), the first-ever, Olympic-licensed event for physical and non-physical virtual sports, next May 13th through June 23rd. The goal is to gather those passionate about electronic games, promoting the development of physical and non-physical sports.

The International Olympic Committee (IOC) will partner with five International Sports Federations (IFs) and game publishers to produce the Olympic Virtual Series (OVS), the first-ever, Olympic-licensed event for physical and non-physical virtual sports.

Taking place ahead of the Olympic Games Tokyo 2020, the OVS will begin on 13 May, continuing through to 23 June 2021. The Olympic Virtual Series will mobilise virtual sport, esports and gaming enthusiasts all around the world in order to reach new Olympic audiences, while also encouraging the development of physical and non-physical forms of sports in line with the recommendations of the IOC’s Olympic Agenda 2020+5.

IOC President Thomas Bach said: “The Olympic Virtual Series is a new, unique Olympic digital experience that aims to grow direct engagement with new audiences in the field of virtual sports. Its conception is in line with Olympic Agenda 2020+5 and the IOC’s Digital Strategy. It encourages sports participation and promotes the Olympic values, with a special focus on youth.”

David Lappartient, Chair of the IOC’s Esports and Gaming Liaison Group (ELG), and President of the Union Cycliste Internationale (UCI), said: “On behalf of the ELG, as well as the UCI, I am delighted to be involved in the launch of the first-ever Olympic Virtual Series. A number of IFs have well established virtual sports initiatives; and thanks to the cooperation between the IOC, the IFs and the publishers, the OVS is an exciting step forward for the virtual sports world and the Olympic Movement”.

The following International Federations and gaming publishers will be part of the Olympic Virtual Series:

- World Baseball Softball Confederation (WBSC) – eBaseball Powerful Pro Baseball 2020, Konami Digital Entertainment

- Union Cycliste Internationale (UCI) – Zwift, Zwift inc.

- World Rowing - Open format

- World Sailing - Virtual Regatta, Virtual Regatta SAS

- Fédération Internationale de l'Automobile (FIA) - Gran Turismo, Polyphony Digital

Each of the entities will provide an event that makes participation online easier and that allows each participant to compete from home or from the gym. The events can be followed through the Olympic channel, where later more detailed information about each event will be released.

Source: GMB